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The Spac'ial Delivery : Needs You

The Space'ial Delivery : Needs You is a game about working in a team to make a spaceship functioning. Their objective is to deliver a package while trying to survive space's dangers and upgrade their spaceship and items.

Players choose a role between Captain, Engineer, Scientist, and Gunner, and cooperate to deal with various situations such as enemy raids or fire.

The Spac'ial Delivery : Needs You is a school project. We were 9 persons on the project for a period of 3 weeks.

KeyArt_Spaceial.jpg
  • Coop & Arcade space simulator

  • 2D side scrolling camera

  • 4 players online & premium with DLC

  • Target: Space sim fans, Casual & Hardcore sim player, Cooperative game fan
  • Pegi 18

Contributions

Documentation

HCD_Controls.png

In this project, we were two System Designers, so we shared the responsibilities and workloads to make the High Concept Document. We discussed a lot together to come up with a document that follows the intention of the game. 

I was responsible for the 3C, game loops , gameplay pillars, persona, and 'fight' feature details. I also merged documents together and worked on the formalization of it.

Gunner simulation

MachinationFight.png

I used Machination to simulate the spatial fight with guns. It can simulate the firing of guns, hit chance, changing shell type, inflict fire effects in the enemy room, or stunt effects.
(This Machination is hard to read; I will use layers in future Machinations.)
Besides, it allows the tweaking of statistics to influence each mechanic, such as fire damage chance or time to put out a fire."

Presentation

At the end of the project, the team had to present the game to a jury. We discussed together the pacing and how to present the game, and then I made the document.

For that, I used PowerPoint and animations/transitions to manage and help the presentation pacing.
It was a role play where we incarnated the narrator and considered the jury as the player character to enlist them.

Notes

Game Trailer
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