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Welcome !

I have always loved video games since my childhood. I started playing with my friends with whom I shared this passion and discovered a lot of different genres. Through this process, I fell in love with game design as well.

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What I like the most is focusing on the game experience and delivering it in the purest way possible to my players. Therefore, when I design a game, I focus mainly on the player experience and the intention of the game I am working on!

Lastest work

Professional project

Cuistory

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Cuistory is a game about a young food truck chef who wants to make a name and rescue his grandfather.​

  • ​Game Designer & Quality Assurance

  • Adventure game

Personnal work

Steam-Walker

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In Steam-Walker, players embody a mercenary in command of a steampunk mech. He can accept gigs from different factions and change the war's outcome.

  • Game Designer & System Designer

  • Action-Management (with RPG)

Career

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2024

  • Internship of 6 months

  • Game Designer

  • Feature owner & write GDD

2020 - 2024

  • Bachelor Game Design and production management

2025

  • Personal projects

  • New opportunities

About me

Softwares skills

Office

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Unreal Engine

Confluence

Photoshop

Miro

Draw.io

Unity

Git

Perforce P4V

Jira

Click up

Coda

Machination

Other hobbies

I am a big fan of aviation in general, from the ingenuity of the engineer to the philosophy of piloting a plane. I even do some modeling of WWII planes.

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I like to go cycling every now and then, especially in nature. It is refreshing for me and, at the same time, a perfect excuse to exercise.

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Traveling around the world feels very stimulating. Immersing myself in another culture is fantastic and opens new ways of thinking, which are helpful for creativity and openness.

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