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Welcome !

I have always loved video games since my childhood. I started playing with my friends with whom I shared this passion and discovered a lot of different genres. Through this process, I fell in love with game design as well.

What I like the most is focusing on the game experience and delivering it in the purest way possible to my players. Therefore, when I design a game, I focus mainly on the player experience and the intention of the game I am working on!

Lastest work

Professional project

Cuistory

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Cuistory is a game about a young food truck chef who wants to make a name and rescue his grandfather.

  • Game Designer & Quality Assurance

  • Adventure game

Personnal work

Steam-Walker

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In Steam-Walker, players embody a mercenary in command of a steampunk mech. He can accept gigs from different factions and change the war's outcome.

  • Game Designer & System Designer

  • Action-Management (with RPG)

Career

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2024

  • Internship of 6 months

  • Game Designer

  • Feature owner & write GDD

2020 - 2024

  • Bachelor Game Design and production management

2025

  • Personal projects

  • New opportunities

About me

Softwares skills

Office

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Unreal Engine

Confluence

Photoshop

Miro

Draw.io

Unity

Git

Perforce P4V

Jira

Click up

Coda

Machination

Other hobbies

I am a big fan of aviation in general, from the ingenuity of the engineer to the philosophy of piloting a plane. I even do some modeling of WWII planes.

I like to go cycling every now and then, especially in nature. It is refreshing for me and, at the same time, a perfect excuse to exercise.

Traveling around the world feels very stimulating. Immersing myself in another culture is fantastic and opens new ways of thinking, which are helpful for creativity and openness.

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